FPS Limit

Use FPS Limit state override to find balance between performance and power consumption on mobile platforms.
Enable this state override to limit the game application to the frame rate set in the Intel® GPA Monitor. By default, this value is 30 frames per second. If the original game application frame rate is less than the value set in the Intel GPA Monitor > HUD Options tab, the original frame rate is used when you apply the FPS Limit state override.

Disable this state override to run the game application at its original frame rate.

See Also

Override Modes Overview
Disable all overrides
Null Hardware

Disable Draw Calls
Wireframe
2×2 Texture
Simple Pixel Shader
1×1 Scissor Rect
Disable Texture Filtering
Disable Z-Test
Disable Z-Write

Cull None
Cull Clockwise
Cull Counter-Clockwise

Disable Alpha Blending
Disable Alpha Test
Overdraw Visualization

FPS Limit